As for raid, the default will continue to be Faith with Virtue only being played on certain fights that have damage patterns that fit virtue's timer well. This DOES NOT mean Virtue is BAD, it's still good and has some very strong niche uses, but overall the "meta" and most min/maxed builds will run Faith. Lastly, with Virtue now being 5 targets and increasing its mana cost, the effective healing of the increased targets won't actually benefit M+ at all as you need 6 targets for full value now (your direct heal target + the 5 beaconed targets), so we now have to spend significantly more mana for effectively no throughput gain. Additionally, Faith having full uptime increases the value of Beacon of the Lightbringer significantly as it gives us max Mastery value at all times. Beacon throughput was significantly nerfed, meaning more power was placed in rotational GCDs rather then Beacon itself which makes Virtue's GCD cost more of a burden. While Virtue was the go to for much of this expansion in Mythic+, Faith will likely over in 10.1.5 as the new king for several reasons.
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